Extra tools and commands to extendWorldEditforMinetest
If you can dream of it, it probably belongs here!
Use//maze
and//maze3d
to generate customisable mazes in 2 or 3 dimensions.
Customise the path sizing for additional artistic control.
Save time by creating instant forests with//forest
.
Artibrary mixes of saplings are supported too as a weighted list.
Unlock a continuously growing library of commands, such as//smoothadv
for easy terrain smoothing, and//overlay
for overlaying a node on top of terrain.
Many more commands are waiting to be discovered, including//torus
,//bonemeal
, and//scale
.
Powerful meta commands such as//multi
for executing multiple commands at once and//subdivide
for running commands on areas of virtually unlimited size enable convenience and enhance flexibility.
WorldEditAdditions is dependent onWorldEdit. Clone using Git:
cd path/to/worldmods;
git clone https://github.com/Uberi/Minetest-WorldEdit.git worldedit;
git clone https://github.com/sbrl/Minetest-WorldEditAdditions.git worldeditadditions;
cd worldeditadditions;
git checkout "$(git describe --tags --abbrev=0)";
If you're familiar with WorldEdit already, then WorldEditAdditions will follow the existing expectations you're used to. For players new to WorldEdit / WorldEditAdditions, we have a tutorial that will get you up to speed in no time!
Are you a mod developer who wants to extend or hack on WorldEditAdditions? Check out our Lua API, and ourcontributing docs!